Self-Driving Car in Unity
This is one of my projects using Neural Networks. Self-driving vehicles is a classic AI problem, and this is a solution to it using Unity.
It uses a genetic algorithm to train itself.
Genetic Algorithms simulate the process of natural selection. The population of "individuals" are maintained inside of the search space for any given problem. And each individual has a fitness score which signifies the ability to "compete" with other individuals. Further, Selection, Crossover and Mutation Operators dictate the genes that are eventually passed onto the other generations.